Carnegie Mellon University

Play

At the Center for Transformational Play, we use the power of play to tackle educational, professional and social challenges. 

Along with our groundbreaking work in the development, production, and design of transformational games, we also serve as a hub connecting interdisciplinary expertise across Carnegie Mellon University. From educational gaming work at the Human-Computer Interaction Institute to transformational game capstones at the Entertainment Technology Center, we collaborate with cutting-edge researchers in computer science, neuroscience, psychology, drama, and art - all areas where CMU’s excellence helps us advance our work on transformational play. 

Explore some of our award-winning transformational games that shape how people think, feel, and behave.

Our Games

Echo of the Abyss

EOTA Color

Echo of the Abyss is a Virtual Reality (VR) experience that aims to foster a sense of connection and curiosity towards marine ecosystems by allowing players to embody a diver, guided by aquatic animals, in a safe and contemplative virtual environment.

LEARN MORE >> 

Bloomwood Stories: Block Party

Bloomwood Stories Image

Developed in connection with the NIH’s All of Us research initiative, Bloomwood Stories is a visual novel game aimed at increasing health knowledge and self-efficacy within populations who have experienced healthcare bias.

LEARN MORE >>