Truly interdisciplinary education is accomplished while accepting a diversity of knowledge, methods, beliefs, and approaches and while looking for solutions to realistic problems, regardless of the discipline. My teaching aims at providing students with an interdisciplinary view of dynamic decision making. At Carnegie Mellon University, I have worked tirelessly to promote and build intellectual diversity among undergraduate and graduate students through direct classroom teaching and through one-on-one advising of students and post-docs that are part of my research program.
One of the highlights of my career has been the direct interaction with post-doctoral fellows, graduate, undergraduate students, and visiting scholars. My post-doctoral fellows have moved positions in academia, industry and government. For example, many of my post-docs are now tenured or on tenure-track in universities including: Georgia Tech, University of Illinois at Urbana-Champaign, University of Balearic Islands, Indian Institute of Technology at Mandi, University of North Carolina, University of Michigan, Louisiana State University, University Warwick, University of Washington, and the University of Texas, El Paso. Other post-docs have taken the government route, going to the Army Research Laboratories, and others have taken the private sector route (e.g., Pinterest, Inc.).
I am always looking for students that would like to learn about dynamic decisions from a behavioral and computational perspective. For current opportunities, please read the “Join Us” section of our website.
Humans and AIs bring distinct strengths to decision-making in uncertain, dynamic, and complex humans and AI technologies to remedy the limitations and weaknesses of each one in isolation and improve the quality of the resulting decisions?
This course will explore the emerging science of human-AI decision-making, focusing on how humans and AIs can complement each other. The course will teach students to identify the conditions and criteria for human-AI complementarity, determine the major research gaps in prior research, and put forward an interdisciplinary research agenda to mitigate and address these gaps. The students in the course are expected to define and write down a concrete research proposal addressing one of the core topics of the course.
Human-AI Complementarity for Decision Making's primary goals are: (1) to introduce students to the nascent area of human-AI complementarity for decision making; (2) to prepare students to critically analyze emerging issues of Human-AI complementarity, and (3) to guide students to identify research gaps and propose concrete research projects to address these gaps.
Humans often make decisions in changing and uncertain situations. A car driver entering a new city must adjust decisions rapidly while moving along heavy traffic; firefighter crews entering a burning building must maintain awareness of the development of fire; citizens in a country must change their activities based on the evolution of a pandemic and the restrictions imposed. While challenging, humans are adaptable species. We plan and re-adjust our plans to changing conditions; we keep aware of potentially new courses of action; and we manage our limited time, information, and attention to changing environments. How do humans make decisions in dynamic situations?
This course will explore human decision making as a dynamic process resulting from human interactions with the environment. The course uses decision games to illustrate how humans learn and adapt to changing conditions of choice, and computational models to simulate decision processes and environmental dynamics.
Decision Models and Games will provide: (1) foundational perspectives for using models to represent the dynamics of environments and human decision processes; (2) tools to build computational models of human decision making and of dynamic environments; and (3) practical illustrations of how models and games can be used to understand and generate solutions to a wide range of decision problems, from simple choices to large scale consequential decisions.
Decisions we make every day may range from simple to highly complex. For example, during driving we make many decisions are effortless and routine (judging the distance to the front car, the speed, the directions); while other decisions such as allocating limited time over multiple school projects in the presence of overwhelming distractions may be very complex. These and many of the decisions we make over-time are, however, very similar: they are made in the presence of environmental change and in the absence of explicit information regarding probabilities and potential outcomes from decisions made. Some decisions appear simple and others complex because they depend on the experiences decision makers hold and on how such experiences are acquired and used in context. The way humans make dynamic decisions depend on individualized experience, cognitive abilities, and their interaction with the particular conditions of the decision environment.
In this course, students will understand how decisions are made from experience, in different dynamic situations, how our cognitive processes (e.g., attention, memory, risk tendencies, and other factors), and how the characteristics of the environments (e.g., time constraints, workload, dynamic change) influence the way those decisions are made. Students will be introduced to different topics of dynamic decision processes by analyzing the sources of error in complex problems, such as cases of accidents and disasters (natural or man-made) in multiple contexts (e.g., aviation, management, military strategy, and others). Students will also use simulations of dynamic systems (e.g., microworlds/decision games) to understand how humans learn and adapt to changing conditions of choice. Finally, students will learn to construct models of dynamic systems and represent them in actionable simulations. Students will learn to conduct simulations of different model scenarios to make predictions and interpret simulation results to provide decision recommendations.
Statistics is the science of summarizing, analyzing, and interpreting data. This class is primarily intended to provide you with a practical view of statistics: how statistics can be a meaningful and useful science with a broad scope of applications in business, government, and everyday life. Emphasis will be placed on understanding statistical processes and tools and how you may use those to make conclusions and inference from data sets. The course is divided into four distinct parts:
Objectives:
The objectives of the course are to provide students with the ability to:
In this course, we will learn the most up-to-date research in the Psychology of Human-Computer Interaction. The course is divided into themes of relevance for understanding the psychology of HCI. Each week we will discuss a major theme. I will also lecture on the structure of the course and the introduction to Human-Information Processing in the first class.
In this course you will learn basic methods and principles to investigate and analyze problems that involve human factors such as: perception, cognition, decision making and human errors; and you will also learn to use technology design to help improve these processes and avoid error. By the end of the course, you should be able to:
This is a course in dynamic decision making, introduced at the Carnegie Mellon University Qatar campus. In this course students learn to become a better dynamic decision maker through the use if Microworlds and MFSs. The simulators help learning and acquiring of experience to control dynamic systems, react under time constraints, and gather information and adapt decisions in a rapidly changing environment. The course teaches to to recognize and deal wtih situations where policy interventions are likely to be delayed, diluted, or defeated by unanticipated reactions and side effects.
Organized the BDR Seminar schedule.
This is an introductory course in software systems analysis, design and project management. It is a required course in the IS major and minor sequence. In this course students learn the fundamental theory, methods and techniques needed to develop complex information systems projects. The course is organized according to a Software Development Process (SDP) including phases common to many development strategies.
This course provides an overview and introduction to the field of human-computer interaction. It introduces students to tools, techniques, and sources of information about HCI. The course increases awareness of good and bad design through observation of existing technology. Using a systematic approach to design, the course introduces students to the basic skills of task analysis, and analytic and empirical evaluation methods.
In this course students design and implement a usable information system for a real client. The client may be affiliated with the university, government, business, or non-profit agency. Students are assigned to teams to work on these projects to produce operational, fully documented and tested computer-based information systems. I supervise the projects throughout the development process.
1998-1999 Lecturer. Executive Program for Volkswagen's consulting company in information technology: VW GEDAS, S.A. Courses hosted by Benemerita Universidad Autonoma de Puebla (BUAP). Puebla, Mexico.
1996-1997 Assistant & Associate Professor. Department of Computer Engineering. University of the Americas-Puebla (UDLA), Cholulua, Puebla, Mexico.
Master in Computer Engineering Courses: