Concentrations and Minors
In August 2014, IDeATe will launch eight cross-CMU interdisciplinary concentrations and minors in Animation and Special Effects, Entrepreneurship for Creative Industries, Game Design, Intelligent Environments, Learning Media, Media Design, Physical Computing, and Sound Design. The concentrations will be available to students in any major and will be embedded in relevant degrees across the participating colleges. The minors will be completed alongside a primary major.
The concentrations and minors will enrich the student resident experience by providing integrative design experiences and connections to diverse cohorts for interested students.
All students who wish to complete one of the concentrations or minors must pass one of the new portal courses, which will be available beginning in Fall 2014. These courses will cross-train students to prepare them for working outside of their primary discipline and will serve as prerequisites for related advanced courses.
- Introduction to Computing for Creative Industries - developed by David Kosbie, Tom Cortina, and Golan Levin, instructed by Roger Dannenberg and James Roberts
- Introduction to Media Synthesis and Analysis - developed by Melissa Ragona, Paolo Pedercini, Larry Shea, Sarah Pickett, Ben Opie, Thanassis Rikakis, David Kaufer, and Andreea Ritivoi, instructed by Thanassis Rikakis and Frank Melendez
- Introduction to Signal Processing for Creative Practice - developed by Richard Stern and Tom Sullivan, instructed by Jesse Stiles
- Introduction to Physical Computing - developed by Susan Finger, Ali Momeni, and Anthony Rowe, instructed by Ali Momeni and Garth Zeglin
After completing a portal course, students will then take a minimum of three courses to earn a concentration or a minimum of four courses to earn a minor. For further details, please see the individual pages of each area.
|New IDEATE courses launching over the next two years:|
15-104 Introduction to Computing for Creative Practice (I-CS)
15-322 Introduction to Computer Music (I-CS)
|62-150 Introduction to Media Synthesis and Analysis (I-CFA)||16/54-xxx Acting for Performance Capture (I-RI/DRA)|
|18-090 Introduction to Signal Processing for Creative Practice (I-ECE)||53-xxx Programming for Game Designers (I-ETC)|
|16/60-223 Introduction to Physical Computing (I-RI/ART)||16-xxx Game Engine Programming (I-RI)|
|Fall 2015||05/51-xxx Social Search and Authoring (I-HCII/DES)|
|16-xxx Experimental Capture and Rendering Techniques (I-RI)||51-xxx Integrative Design (I-DES)|
|53-xxx Game Design and Development (I-ETC)||18/15-xxx Responsive Mobile Environments (I-ECE/CS)|
|60/54-xxx Expanded Theater (I-DRA/ART)||16/48-xxx Human-Machine Virtuosity (I-RI/ARC)|
|15-xxx Mobile App Design and Development (I-CS/SV)||51/76-xxx Information Design (I-DES/ENG)|
|57-xxx New Markets for Music (I-MUS)||80-292 Learning Media Principles (mini) (I-PHI)|
|xx-xxx Integrative Product Conceptualization (I-III)||05-xxx Learning Media Methods (mini) (I-HCII)|
|16/54-xxx Robotics for Creative Practice (I-RI/DRA)||57-xxx Experimental Sound Synthesis (I-MUS)|
|05/16/53-xxx Learning Media Design (I-HCII/RI/ETC)||Spring 2016|
|60-xxx Experimental Animation (I-ART)||48-xxx Collaborative Projects in Physical Computing (I-ARC)|
|Fall 2016||76-xxx Mediated Narrative (mini) (I-ENG)|
|16-xxx Art of Special Effects (I-RI)|