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Contact: Anne Watzman

For immediate release:
April 29, 2002

Virtual Worlds Built by Carnegie Mellon Students Will Be Ready for You to Experience Live on Campus, April 30

EVENT: What's it like to "be" Mario from the Nintendo Game, live in the world of E.T., the extra-terrestrial, or see sock puppets come to life? These are just three of the interactive virtual worlds that people can experience tomorrow at "Building Virtual Worlds"(BVW), a showcase of universes created by undergraduate students in Carnegie Mellon University's Entertainment Technology Center. BVW is a project course, in which teams of students from a variety of disciplines build desktop and immersive (helmet-based) interactive virtual worlds. The goal of the course is to bring together students with varying expertise, backgrounds and perspectives in engineering, design, art and story telling to pool their talents and share in the mechanical creation of "worlds" that none of them could build alone.

WHEN: 6 p.m., Tuesday, April 30.

WHERE: McConomy Auditorium, University Center on the Carnegie Mellon campus.

For more information check the Web site:


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